
This penalty only affects per related Bonuses.The total difference is a drop of FIVE TIMES (250% to 50%). In the case of a Craver population, it would go from 25 to 5.Once a planet is fully Depleted, an individual population unit which would normally produce 10 instead produces 5.It stays at a constant value until the moment you reach the Depletion Point Cap on a planet, at which point it flips to a massive -50% per penalty, on that planet. This bonus does not change as you approach zero.If your primary faction is not Craver, it also only applies to Cravers on your planets.It does not apply to other pop units owned by a Craver player.This bonus only applies to Craver population units.


It's easy to miss the "I" at the end of the the "FIDS" acronym in the description.

If the population would normally produce 10, it will actually produce 25.The bonus is an additional 150% (x2.5 or +150%), not a multiplicative x1.5.Note: The "slaver driver" and "depletion" mechanics are both a bit unclear, so here's some detail on how they work:īefore a planet reaches the "Depleted" status, no matter how close to Depletion it is, Cravers on it will receive a massive bonus.
